GENERAL INFORMATION & 2017 CLASS SCHEDULE
ALL sessions begin at 7:00 PM CENTRAL.
All classes are scheduled for two hours. Bonus time is free. Topical questions only during
class, please. Informal Q&A usually follows each session.
Price per class is $__. When ordering, please specify which class(es) you want.
Price for all 7 classes is $___. No need to specify which ones you want.
Pay Pal address: SequenceU@yahoo.com
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2017 CLASS SCHEDULE
A walk-through of the LOR S3/S4 software, focusing mainly on the Sequence Editor. Creating, saving,
storing musical sequences and animation sequences. Building and using the "Master Sequence" method
of sequence structure. Understanding and using Tracks and Groups.
(This one always takes longer than 2 hours, but it all needs to be covered and understood.)
Differentiating good and bad sequencing. The do's and don'ts of sequencing. The basic patterns of
sequencing. Sequencing from other people's videos. Using the Beat Wizard, Tapper Wizard, VU Wizard,
Verifier and multiple timing grids.
Visualizer and Animation
How to use the Visualizer: Creating, exporting and importing props and fixtures. Matching props and
fixtures to sequence channels, troubleshooting. Animation: dinosaur or valued friend? Creating
animations. Using Animation and Visualizer together.
Let's Build a Sequence
How to complete a watchable two-minute 64-channel musical sequence in under 2 hours.
(Ironically, this is the only SU class that has ever finished in under 2 hours.)
Advanced Sequencing Techniques
This class might not be pertinent for people with under 48 channels. Unlike every other class, the tips,
tricks, situations and specific display elements that are covered don't translate well, or at all, to smaller
Basic RGB and Pixel Sequencing
Understanding and working with RGB channels. Dumb versus smart RGB. Basic techniques for
sequencing dumb RGB. Basic techniques for sequencing smart pixels, including color morphs/cascades,
color chases, and color-in-color effects. (This class DOES NOT include anything about the Pixel Editor or
Putting It All Together
Using the Simple Show Builder, the Show Editor, and the Schedule Editor. Working with sequences
obtained from others. Using Audacity to edit/convert music files, and to create simple announcements.
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